Equine Disciplines

Barrel Racing

Barrel racing is a rodeo event in which a horse and rider attempt to complete a cloverleaf pattern around preset barrels in the fastest time. Though both boys and girls compete at the youth level and men compete in some amateur venues and jackpots, in collegiate and professional ranks, it is primarily a rodeo event for women. It combines the horse's athletic ability and the horsemanship skills of a rider in order to safely and successfully maneuver a horse in a pattern around three barrels (typically three fifty-five gallon metal or plastic drums) placed in a triangle in the center of an arena.


History

Barrel racing originally developed as an event for women. While the men roped or rode bulls and broncs. In early barrel racing, the pattern alternated between a figure-eight and a cloverleaf pattern. The figure-eight was eventually dropped in favor of the more difficult cloverleaf.

It is believed that competitive barrel racing was first held in Texas. The WPRA was developed in 1948 by a group of women from Texas who were looking to make a home for themselves and women in general in the sport of rodeo. When it initially began, the WPRA was called the Girls Rodeo Association, with the acronym GRA. It consisted of only 74 members, with as few as 60 approved tour events. The Girls Rodeo Association was the first body of rodeo developed specifically for women. The GRA eventually changed its name and officially became the WPRA in 1981, and the WPRA still allows women to compete in the various rodeo events as they like, but barrel racing remains the most popular event competition.

Modern eventToday barrel racing is a part of most rodeos and is also included in gymkhana or O-Mok-See events, which are a mostly amateur competition open to riders of all ages and abilities. There are also open barrel racing jackpots (open to all contestants no matter their age or gender). Barrel racing is usually one of the main three challenges in which age group riders compete against each other, the other two being keyhole and pole-bending.

In barrel racing the purpose is to make a run as fast as possible. The times are measured either by an electric eye, a device using a laser system to record times, or by a judge who drops a flag to let the timer know when to hit the timer stop. Judges and timers are more commonly seen in local and non-professional events. The timer begins when horse and rider cross the start line, and ends when the barrel pattern has been successfully executed and horse and rider cross the finish line. The rider's time depends on several factors, most commonly the horse's physical and mental condition, the rider's horsemanship abilities, and the type of ground or footing (the quality, depth, content, etc. of the sand or dirt in the arena).

Riders enter at the red line, circle around the 1st barrel, proceed to the 2nd barrel, and then continue on to the 3rd where they will complete the pattern and finally exit the course crossing the red line a second time. This pattern is often referred to as a "Cloverleaf" The pattern may also begin with the left barrel first.

Beginning a barrel race, the horse and rider will enter the arena at top speed, through the center entrance (or alley if in a rodeo arena). Once in the arena, the electronic timer beam is crossed by the horse and rider. The timer keeps running until the beam is crossed again at the end of the run.

Modern barrel racing horses not only need to be fast, but also strong, agile, and intelligent. Strength and agility are needed to maneuver the course in as little distance as possible. A horse that is able to "hug the barrels" as well as maneuver the course quickly and accurately follow commands, will be a horse with consistently low times

Pattern

The approach to the first barrel is a critical moment in executing a successful pattern; the rider must rate her horse's speed at the right moment to enter the correct path to make a perfect turn. The rider can decide whether to go to the left or the right barrel first. Each turn in barrel racing should be a relatively even half circle around the barrel. As the horse sets up to take the turn, the rider must be in position as well, which entails sitting deeply in the saddle, using one hand on the horn and the other hand to guide the horse through and around the barrel turn. The rider's legs will be held closely to the horses sides; the leg to the inside of the turn should be held securely along the girth to support the horse's rib cage and give them a focal point for the turn. The athleticism required for this maneuvering comes from optimum physical fitness of the rider and especially the horse. Improper preparation for such a sport can cause injury to both horse and rider. Injury can be avoided by using the proper protection for both horse and rider.

In approaching the second barrel, the rider will be looking through the turn and now focused on the spot to enter the second barrel, across the arena. Now the horse and rider will go around the barrel in the opposite direction, following exactly the same procedure and switching to the opposite limbs. Next, running toward the backside of the arena (opposite the entrance), and through the middle, they are aiming for the third and final barrel, in the same direction as the second barrel was taken, all while racing against the timer. Completing the third and final turn sends them "heading for home," which represents crossing the timer or line once more to finish.

From the finish of the third barrel turn, the horse and rider have a straight shot back down the center of the arena, which means they must stay between the two other barrels. Once the timer is crossed, the clock stops to reveal their race time. Now the cloverleaf pattern, the three barrels set in a triangle formation, is completed.

Standard barrel racing patterns call for a precise distance between the start line and the first barrel, from the first to the second barrel, and from the second to the third barrel. The pattern from every point of the cloverleaf will have a precisely measured distance from one point to the next.

Usually the established distances are as follows:

  • 90 feet between barrel 1 and 2.
  • 105 feet between barrel 1 and 3 and between 2 and 3.
  • 60 feet from barrels 1 and 2 to score line.

Note: In a standard WPRA pattern, the score line begins at the plane of arena, meaning from fence to fence regardless of the position of the electric eye or timer.

In larger arenas, there is a maximum allowable distance of 105 feet between barrels 1 and 2, and a maximum distance of 120 feet between barrels 2 and 3, and 1 and 3. Barrels 1 and 2 must be at least 18 feet from the sides of the arena — in smaller arenas this distance may be less, but in no instance should the barrels be any closer than 15 feet from the sides of the arena.

Barrel 3 should be no closer than 25 feet to the end of the arena, and should be set no more than 15 feet longer than the first and second barrel. If arena size permits, barrels must be set 60 feet or further apart. In small arenas it is recommended the pattern be reduced proportionately to a standard barrel pattern.

The National Barrel Horse Association (NBHA) use the following layout for governing patterns:

  • A minimum of 15 feet between each of the first two barrels and the side fence.
  • A minimum of 30 feet between the third barrel and the back fence.
  • A minimum of 30 feet between the time line and the first barrel.

Rules

In barrel racing, the fastest time wins. It is not judged under any subjective points of view, only the clock. Barrel racers in competition at the professional level must pay attention to detail while maneuvering at high speeds. Precise control is required to win. The rider is allowed to choose either the right or left barrel as their first barrel but must complete the correct pattern, allowing for turn changes depending on whether they are on the right or left lead. Running past a barrel and off the pattern will result in a "no time" score and disqualification. If a barrel racer or her horse hits a barrel and knocks it over there is a time penalty of five seconds, which usually will result in a time too slow to win. There is a sixty-second time limit to complete the course after time begins. Contestants cannot be required to start a run from an off-center alleyway, but contestants are not allowed to enter the arena and "set" the horse. It is required that the arena is "worked" after twelve contestants have run and before slack. Barrels are required to be fifty-five gallons, metal, enclosed at both ends, and be at least two colors. Competitors in the National Barrel Racing Association (NBRA) are required to wear a western long-sleeved shirt (tucked in), western cut pants or jeans, western hat, and boots. Competitors are required to abide by this dress code beginning one hour before the competition and lasting until after slack.

Associations and Sanctioning Bodies

Since its beginnings, the sport has developed over the years into a highly organized, exciting, but well-governed sport. The main sanctioning body of professional female rodeo athletes, governing events broadcast on ESPNand other sports broadcasts, is the Women's Professional Rodeo Association. Today, the WPRA boasts a total of over 800 sanctioned tour events with an annual payout of more than three million dollars. The WPRA is divided into 12 divisional circuits. Average and overall winners from their circuit compete at the Ram National Circuit Finals Rodeo. In the United States, two national organizations promote events for barrel racing alone: the National Barrel Horse Association and Better Barrel Races.

Tack and Equipment

There are no specific bits required for barrel racing, although some bits are more common to barrel racers. The type used is determined by an individual horse's needs. Bits with longer shanks cause the horse to stop quicker than normal due to the additional leverage on the mouth/jaw, while bits with shorter shanks are used for more lateral work. Curb chains, nosebands, and tie-downs can be used in conjunction with the bit. Curb chains are primarily used for rate. Tie-downs give the horse a sense of security when stopping and turning.

Typically, reins used in barrel racing competitions are fully intact. This allows the rider the ability to quickly recover the reins if dropped, unlike split reins. Martha Josey Knot reins are popular within the barrel racing community, as the knots in the rope allow for a better grip. These reins are also adjustable, making them an ideal choice for competitors of all sizes. Leather reins are also widely used. These can be flat or braided, but both varieties have a tendency to become slippery when wet. Wax reins are also available, but not as widely used due to the fact that they become sticky.

A lightweight saddle with a high horn and cantle is ideal. Forward strung stirrups also help to keep the rider's feet in proper position. Typically, riders choose a saddle that is up to a full size smaller than he or she would normally use. Most importantly, it must fit the rider's horse properly. Saddle pads and cinches are chosen based on the horse's size.

Costs for the purchase of a high caliber barrel racing horse can currently reach well over $100,000, depending on the ability and individuality of the horse. While breeding plays a huge role in the sale price of a horse, athletic ability, intelligence, drive, and willingness to please also "make or break" the sale of a horse.

Camas Prairie Stump Race

The Camas Prairie Stump Race is a barrel race which is also a match race: two horses race against each other on identical circuits opposite the start-finish line; the riders start beside each other facing in opposite directions, and the first horse and rider back across the line win the race. The races continue until all but the last is eliminated. It is not a timed event.[8] It is one of five game classes approved for horse club shows by the Appaloosa Horse Club. The ApHC rules state that racing competition is traditional to the Nez Perce Native American people. However, it is unclear if this particular competition is derived from any traditional competition.
source: wikipedia

Dressage


All riding horses can benefit from use of dressage principles and training techniques. Dressage horses are often seen at the Olympics and other international FEI competitions. The schooling days are long and rigorous affecting the entire athlete.  
Dressage (French term, most commonly translated to mean "training") is a highly skilled form of riding performed in exhibition and competition, as well as an "art" sometimes pursued solely for the sake of mastery. As an equestrian sport defined by the International Equestrian Federation, dressage is "the highest expression of horse training" where "horse and rider are expected to perform from memory a series of predetermined movements."

Competitions are held at all levels from amateur to the Olympic Games and World Equestrian Games. Its fundamental purpose is to develop, through standardized progressive training methods, a horse's natural athletic ability and willingness to perform, thereby maximizing its potential as a riding horse. At the peak of a dressage horse's gymnastic development, the horse responds smoothly to a skilled rider's minimal aids. The rider is relaxed and appears effort-free while the horse willingly performs the requested movement.

The discipline has a rich history with ancient roots in the writings of Xenophon. Modern dressage has evolved as an important equestrian pursuit since the Renaissance when Federico Grisone's "The Rules of Riding" was published in 1550, the first treatise on equitation in over a thousand years since Xenophon's On Horsemanship. Much about training systems used today reflects practices of classical dressage.

In modern dressage competition, successful training at the various levels is demonstrated through the performance of "tests", prescribed series of movements ridden within a standard arena. Judges evaluate each movement on the basis of an objective standard appropriate to the level of the test and assign each movement a score from zero to ten – zero being "not executed" and 10 being "excellent". A score of 9 is very good and is a high mark, while a competitor achieving all 6s (or 60% overall) should be considering moving on to the next level.
All riding horses can benefit from use of dressage principles and training techniques. The most popular horse breeds seen at the Olympics and other international FEI competitions are warmblood horses bred for dressage. In classical dressage training and performances that involve the "airs above the ground" (described below), the "baroque" breeds of horses are popular and purposely bred for these specialties.

Dressage competitions consist of a series of individual tests with an increasing level of difficulty. The most accomplished horse and rider teams perform FEI tests, written by the international equestrian governing body called the Fédération Équestre Internationale or FEI. The highest level of modern competition is at the Grand Prix level. This is the level test ridden in the prestigious international competitions (CDIs), such as the Olympic games, Dressage World Cup, and World Equestrian Games. Dressage governed by the rules of the FEI include the following levels: "small tour" (Prix St. Georges and Intermediate I) Intermediate A, Intermediate B and "big tour" (Intermediate II, Grand Prix and Grand Prix Special).

In addition, there are four to six lower levels, occasionally more, regulated in individual nations by their respective national federation (such as the USDF in America, British Dressage, Dressage Australia etc.). The lower levels ask horses for basic gaits, relatively large circles, and a lower level of collection than the international levels. Lateral movements are not required in the earliest levels, and movements such as the leg yield, shoulder-in, orhaunches-in are gradually introduced as the horse progresses, until the point at which the horse can compete in the FEI levels.

Apart from competition, there is the tradition of classical dressage, in which the traditional training of dressage is pursued as an art form. The traditions of the masters who originated Dressage are kept alive by the Spanish Riding School in Vienna, Austria, Escola Portuguesa de Arte Equestre in Lisbon, Portugal, and the Cadre Noir in Saumur, France. This type of schooling is also a part of Portuguese and Spanish bullfighting exhibitions.

Tests

Dressage tests are the formalized sequence of a number of dressage movements used in competition. Although horses and riders are competing against each other, tests are completed by one horse and rider combination at a time, and horses and riders are judged against a common standard, rather than having their performance scored relative to the other competitors.

At the upper levels, tests for international competitions, including the Olympics, are issued under the auspices of the FEI. At the lower levels, and as part of dressage training each country authorizes its own set of tests. For example, in the USA it is the United States Equestrian Federation and the United States Dressage Federation. In Great Britain, dressage is overseen by British Dressage. Pony Clubs also produce their own tests, including basic walk/trot tests which cater for child riders.

Each test is segmented into a number of sequential block which may contain one or more movements. Each block is generally scored between one and ten on a scale such as the following:

10 Excellent 9 Very good 8 Good 7 Fairly good 6 Satisfactory 5 Marginal 4 Insufficient 3 Fairly Bad 2 Bad 1 Very bad 0 Not performed[3]

Since 2011, all international tests, and some national tests have also allowed half marks (0.5 - 9.5) in all blocks.

Along with each mark a "comment" may be given, which can describe things a rider and horse lack during the movement, or what they have. Any of the definitions of each numeric mark can only be used in the comment if the mark corresponds with the definition

In addition to marks for the dressage movements, marks are also awarded for more general attributes such as the horse's gaits, submission, impulsion and the rider’s performance. Some segments are given increased weight by the use of a multiplier, or coefficient. Coefficients are typically given a value of 2, which then doubles the marks given for that segment.[4] Movements that are given a coefficient are generally considered to be particularly important to the horse's progression in training, and should be competently executed prior to moving up to the next level of competition. The scores for the general attributes of gait, submission, impulsion, and rider performance mentioned above are scored using a coefficient.

Scribing Scribing (also known as penciling or writing) is the writing down of the scores and comments of judges at dressage events, so that the judge can concentrate on the performance. In addition to this the scribe should check the identity of each competitor, and ensure that the test papers are complete and signed before handing them to the scorers. The scribe should have some knowledge of dressage terminology, be smartly dressed and have legible handwriting. The scribe should also be professional in manner, neutral and not engage in small talk or make comments. It is permissible to use abbreviations provided they are accepted and intelligible.[5]

According to the United States Dressage Federation, "Anyone can volunteer at a schooling show to scribe. Schooling shows are not recognized as official shows but are a great way to practice riding tests or to learn to scribe for a judge. Once you have scribed at a schooling show and at the lower levels, you may ask to scribe at a recognized show and perhaps even the FEI levels of competition."[6] Scribing or pencilling is also an integral part of a judge's training as they look to become accredited or upgrade to a higher level.

International level At the international level, dressage tests governed by the FEI are the Prix St. Georges, Intermediare I, Intermediare II, and Grand Prix. The dressage tests performed at the Olympic Games dressage competition are Grand Prix. This level of test demands the most skill and concentration from both horse and rider.

Movements included in Grand Prix dressage tests are:

Piaffe A calm, composed, elevated trot in place (although minimal movement forward is allowed and not penalized in competitions as it is the natural way of performing the movement. In any case the horse should never move backwards and this is considered a serious fault)

Passage A very collected trot, in which the horse has great elevation of stride and seems to pause between putting down its feet (it has a great amount of suspension in the stride). Described very well like a horse "trotting under water", it takes great strength and training to get a good passage.

Extended gaits Usually done at the trot and canter, the horse lengthens its stride to the maximum length through great forward thrust and reach. Grand Prix horses show amazing trot extensions. Though not as visually impressive, equally important is the extended walk, which shows that the horse can easily relax and stretch in the midst of the more collected movements.

Collected gaits (trot and canter) A shortening of stride in which the horse brings its hindquarters more underneath himself and carries more weight on his hind end. The tempo does not change, the horse simply shortens and elevates his stride.

Flying changes in sequence Informally called "tempis" or "tempi changes" at this level, The horse changes leads at the canter every stride (one time tempis or "oneseys"), two strides (two time tempis), three strides or four strides.

Pirouette A 360 degree turn in place, usually performed at the canter. In a Freestyle to music (kür) test, a turn of up to 720° is permissible for Grand Prix. (In levels lower than Grand Prix, a 180 degree pirouette may be performed.)

Half-pass A movement where the horse goes on a diagonal, moving sideways and forward at the same time, while bent slightly in the direction of movement.

Tests ridden at the Olympic Games are scored by a panel of seven international judges. Each movement in each test receives a numeric score from 0 (lowest) to 10 (highest) and the resulting final score is then converted into a percentage, which is carried out to three decimal points. The higher the percentage, the higher the score.

Olympic team medals are won by the teams with the highest combined percentages from their best three rides in the Grand Prix test.

Once the team medals are determined, horses and riders compete for individual medals. The team competition serves as the first individual qualifier, in that the top 25 horse/rider combinations from the Grand Prix test move on to the next round. The second individual qualifier is the Grand Prix Special test, which consists of Grand Prix movements arranged in a different pattern. For those 25 riders, the scores from the Grand Prix and the Grand Prix Special are then combined and the resulting top 15 horse/rider combinations move on to the individual medal competition—the crowd-pleasing Grand Prix Freestyle to Music (Kür).

For their freestyles, riders and horses perform specially choreographed patterns to music. At this level, the freestyle tests may contain all the Grand Prix movements, as well as double canter pirouettes, pirouettes in piaffe, and half-pass in passage. For the freestyle, judges award technical marks for the various movements, as well as artistic marks. In the case of a tie, the ride with the higher artistic marks wins.

Training scale

Competitive dressage training in the U.S. is based on a progression of six steps developed by the German National Equestrian Foundation. This system is arranged in a pyramid or sequential fashion, with “rhythm and regularity” at the start of the pyramid and “collection” at the end. The training scale is helpful and effective as a guide for the training of any horse, but has come to be most closely associated with dressage.[8] Despite its appearance, the training scale is not meant to be a rigid format. Instead, each level is built on as the horse progresses in training: so a Grand Prix horse would work on the refinement of the first levels of the pyramid, instead of focusing on only the final level: “collection.” The levels are also interconnected. For example, a crooked horse cannot develop impulsion, and a horse that is not relaxed will be less likely to travel with a rhythmic gait. However, this training scale as presented below is a translation from the German to the English. As such, it is possibly not as accurate as it could be. It has been suggested, for example, that Losgelassenheit might be more accurately translated as "Suppleness."

Rhythm and regularity (Takt)

Rhythm, gait, tempo, and regularity should be the same on straight and bending lines, through lateral work, and through transitions. Rhythm refers to the sequence of the footfalls, which should only include the pure walk, pure trot, and pure canter. The regularity, or purity, of the gait includes the evenness and levelness of the stride. Once a rider can obtain pure gaits, or can avoid irregularity, the combination may be fit to do a more difficult exercise. Even in the very difficult piaffe there is still regularity: the horse "trots on the spot" in place, raising the front and hind legs in rhythm.

Relaxation (Losgelassenheit)

The second level of the pyramid is relaxation (looseness). Signs of looseness in the horse may be seen by an even stride that is swinging through the back and causing the tail to swing like a pendulum, looseness at the poll, a soft chewing of the bit, and a relaxed blowing through the nose. The horse makes smooth transitions, is easy to position from side to side, and willingly reaches down into the contact as the reins are lengthened.

Contact (Anlehnung) Contact—the third level of the pyramid—is the result of the horse’s pushing power, and should never be achieved by the pulling of the rider’s hands. The rider encourages the horse to stretch into soft hands that allow the horse to lift the base of the neck, coming up into the bridle, and should always follow the natural motion of the animal’s head. The horse should have equal contact in both reins.

Impulsion (Schwung) An upper level dressage horse at the canter

The pushing power (thrust) of the horse is called impulsion, and is the fourth level of the training pyramid. Impulsion is created by storing the energy of engagement (the forward reaching of the hind legs under the body).

Proper impulsion is achieved by means of: Correct driving aids of the rider Relaxation of the horse Throughness (Durchlässigkeit): the flow of energy through the horse from front to back and back to front. The musculature of the horse is connected, supple, elastic, and unblocked, and the rider’s aids go freely through the horse.

Impulsion can occur at the walk, trot and canter. It is highly important to establish good, forward movement and impulsion at the walk, as achieving desirable form in the trot and canter relies heavily on the transition from a good, supple, forward walk.

Impulsion not only encourages correct muscle and joint use, but also engages the mind of the horse, focusing it on the rider and, particularly at the walk and trot, allowing for relaxation and dissipation of nervous energy.

Straightness (Geraderichtung) A horse is straight when the hind legs follow the path of the front legs, on both straight lines and on bending lines, and the body follows the line of travel. Straightness allows the horse to channel its impulsion directly toward itscenter of balance, and allows the rider’s hand aids to have a connection to the hind end.

Collection (Versammlung) At the apex of the training scale stands collection. It may refer to collected gaits: they can be used occasionally to supplement less vigorous work. It involves difficult movements (such as flying changes) in more advanced horses. Collection requires greater muscular strength, so must be advanced upon slowly. When in a collected gait, the stride length should shorten, and the stride should increase in energy and activity.

When a horse collects, more weight moves to the hindquarters. Collection is natural for horses and is often seen during pasture play. A collected horse can move more freely. The joints of the hind limbs have greater flexion, allowing the horse to lower the hindquarters, bringing the hind legs further under the body, and lighten and lift the forehand. In essence, collection is the horse's ability to move its centre of gravity to the rear.

"Airs" above the ground[edit]Main article: Airs above the ground The levade The capriole

The "school jumps," or "airs above the ground," are a series of higher-level classical dressage movements where the horse leaves the ground. These include the capriole, courbette, the mezair, the croupade, and levade. None are used in modern competitive dressage, but are performed by horses of various riding academies, including the Spanish Riding School in Vienna, Escola Portuguesa de Arte Equestre in Lisbon, Portugal, and the Cadre Noir in Saumur. Baroque horsebreeds such as the Andalusian, Lusitano and Lipizzan are most often trained to perform the "airs" today, in part due to their powerfully conformed hindquarters, which allow them the strength to perform these difficult movements.

There is a popular belief that these moves were originally taught to horses for military purposes, and indeed both the Spanish Riding School and the Cadre Noir are military foundations. However, while agility was necessary on the battlefield, most of the airs as performed today would have actually exposed horses' vulnerable underbellies to the weapons of foot soldiers.[9] It is therefore more likely that the airs were exercises to develop the agility, responsiveness and physiology of the military horse and rider, rather than to be employed in combat.

Dressage masters

The earliest practitioner who wrote treatises that survive today that describe sympathetic and systematic training of the horse was the Greek general Xenophon (427–355 BC). Despite living over 2000 years ago, his ideas are still widely praised. Beginning in the Renaissance a number of early modern trainers began to write on the topic of horse training, each expanding upon the work of their predecessors, including Federico Grisone (mid-16th century), Antoine de Pluvinel (1555–1620), William Cavendish, 1st Duke of Newcastle (1592–1676), François Robichon de La Guérinière (1688–1751), François Baucher (1796–1873), and Gustav Steinbrecht (1808–1885). The 20th century saw an increase in writing and teaching about Dressage training and techniques as the discipline became an international sport with the influence of Olympic Equestrian competition.

sourced: wikipedia

Eventing

Harry Meade is a leading International event rider of the very highest quality. Harry represented Great Britain as part of the silver medal winning team at the 2014 World Championships in Normandy. He has been placed at Badminton in all of his nine starts. Harry is the youngest rider to have ever receive the Armada Dish, awarded for five Badminton completions.
In August 2013 Harry suffered career-threatening injuries in a rotational fall shattering and dislocating both elbows. After extensive reconstructive surgery, he was left dependent on 24 hour care. There was doubt Harry would ever ride again.
Following many months of rehabilitation Harry climbed back into the saddle, heavily strapped up, with the uncertainty whether his arms would stand the strain. Amid concerns from his family and medical team, Harry set his sights on Badminton, which would later go down as one of the toughest events of all time. In a fairy tale ending, sealing a comeback that captured the nations imagination Harry and his horse Wild Lone finished third.
source: niagaraequissage.com

Eventing (also known as horse trials) is an equestrian event where a single horse and rider combination compete against other combinations across the three disciplines of dressage, cross-country, and show jumping. This event has its roots in a comprehensive cavalry test requiring mastery of several types of riding. The competition may be run as a one-day event (ODE), where all three events are completed in one day (dressage, followed by show jumping and then cross country) or a three-day event (3DE), which is more commonly now run over four days, with dressage on the first two days followed by cross country the next day and then show jumping in reverse order on the final day. Eventing was previously known as Combined Training, and the name persists in many smaller organizations. The term "Combined Training" is sometimes confused with the term "Combined Test" which refers to a combination of just two of the phases, most commonly dressage and show jumping.
Phases Eventing is an equestrian triathlon, in that it combines three different disciplines in one competition set out over one, two, or three days, depending on the length of courses and number of entries. This sport follows a similar format in Australia, Canada, Ireland, United Kingdom, and the United States

Horse In the lower levels, it is possible for any breed of horse, if it has the talent for it, to do well in eventing. Thoroughbreds and part-Thoroughbreds currently dominate the sport at the top levels because of their stamina and athletic ability, although many warmbloods and warmblood-thoroughbred crosses also do well. In the UK, Irish sport horses have been popular for many years.

Because larger horses are favored, animals with some draft horse breeding are also seen, notably the Irish Draught and Clydesdale crossbreds. However, smaller horses can also excel; for example, the third place competitor in the 2007 Rolex Kentucky Three DayCCI competition was Theodore O'Connor, a 14.1 hands (57 inches, 145 cm) gelding that was a cross of Thoroughbred, Arabian and Shetland pony breeding.

An event horse must be very responsive to succeed, as a horse that will not listen to a rider on the cross-country phase may end up taking a fall at a jump. The horse should be calm and submissive for the dressage phase, with good training on the flat. For cross-country, the horse must be brave, athletic, and (especially at the higher levels) fast with a good galloping stride and great stamina. The horse does not have to possess perfect jumping form, but should be safe over fences and have good scope. The best event horses are careful over jumps, as those who are not tend to have stadium rails knocked down on the last day. The horse also needs to have sound conformation and good feet.

Riding attire Riding attire is different in each of the three phases. Dressage and stadium jumping feature the traditional turnout for each of those disciplines, requiring conservative attire. Cross-country attire and equipment emphasizes and requires safety protocols be followed, but has less formal appearance, with many riders wearing clothing of personalized, often bright colors. Under FEI rules, civilian riders may opt to wear the uniform of their riding club, and members of the military and national studs are required to wear service dress in the dressage and stadium jumping phases.

source: wikipedia

Show Jumping

Show Jumping, also known as "stadium jumping", "open jumping", or simply "jumping", is a part of a group of English riding equestrian events that also includes dressage, eventing, hunters, and equitation. Jumping classes are commonly seen at horse shows throughout the world, including the Olympics. Sometimes shows are limited exclusively to jumpers, sometimes jumper classes are offered in conjunction with other English-style events, and sometimes show jumping is but one division of very large, all-breed competitions that include a very wide variety of disciplines. Jumping classes may be governed by various national horse show sanctioning organizations, such as the United States Equestrian Federation in the USA. International competitions are governed by the rules of the International Federation for Equestrian Sports (FEI, from the body's French name ofFédération Équestre Internationale).
Hunters or jumpers
See also: Show hunter and Show hunter (British)
Proper show jumping attire, as seen in the show jumping phase of a three-day event. Attire at an event includes a mandatory armband as seen here, although the armband is not required in general show jumping.

People unfamiliar with horse shows may be confused by the difference between hunter classes and jumper classes. Hunters are judged subjectively on the degree to which they meet an ideal standard of manners, style, and way of going. Conversely, jumper classes are scored objectively, based entirely on a numerical score determined only by whether the horse attempts the obstacle, clears it, and finishes the course in the allotted time. Jumper courses often are colorful and at times, quite creatively designed. Jumper courses tend to be much more complex and technical than hunter courses because riders and horses are not being judged on style. Hunters have meticulous turnout and tend toward very quiet, conservative horse tack and rider attire. Hunter bits, bridles, crops, spurs, and martingales are tightly regulated. Jumpers, while caring for their horses and grooming them well, are not scored on turnout, are allowed a wider range of equipment, and may wear less conservative attire, so long as it stays within the rules. Formal turnout always is preferred; a neat rider gives a good impression at shows.

In addition to hunters and jumpers, there are equitation classes, sometimes called hunt seat equitation, which judges the ability of the rider. The equipment, clothing, and fence styles used in equitation more closely resemble hunter classes, although the technical difficulty of the courses may more closely resemble jumping events.

Courses and rules

Jumper classes are held over a course of show jumping obstacles, including verticals, spreads, and double and triple combinations, usually with many turns and changes of direction. The intent is to jump cleanly over a set course within an allotted time. Time faults are assessed for exceeding the time allowance. Jumping faults are incurred for knockdowns and blatant disobedience, such as refusals (when the horse stops before a fence or "runs out") (see "Modern rules" below). Horses are allowed a limited number of refusals before being disqualified. A refusal may lead to a rider exceeding the time allowed on course. Placings are based on the lowest number of points or "faults" accumulated. A horse and rider who have not accumulated any jumping faults or penalty points are said to have scored a "clear round". Tied entries usually have a jump-off over a raised and shortened course, and the course is timed; if entries are tied for faults accumulated in the jump-off, the fastest time wins.

In most competitions, riders are allowed to walk the initial course but not the jump-off course (usually the same course with missing jumps, e.g., 1, 3, 5, 7, 8 instead of 1, 2, 3, 4, 5, 6, 7, 8, 9) before competition to plan their ride. Walking the course before the event is a chance for the rider to walk the lines he or she will have to ride, in order to decide how many strides the horse will need to take between each jump and from which angle. Going off course will cost time if minor errors are made and major departures may result in disqualification.

The higher levels of competition, such as "A" or "AA" rated shows in the United States, or the international "Grand Prix" circuit, present more technical and complex courses. Not only is the height and width ("spread") of an obstacle increased to present a greater challenge, technical difficulty also increases with tighter turns and shorter or unusual distances between fences. Horses sometimes also have to jump fences from an angle rather than straight on. For example, a course designer might set up a line so that there are six and a half strides (the standard measure for a canter stride is twelve feet) between the jumps, requiring the rider to adjust the horse's stride dramatically in order to make the distance.

Unlike show hunter classes, which reward calmness and style, jumper classes require boldness, scope, power, accuracy, and control; speed also is a factor, especially in jump-off courses and speed classes (when time counts even in the first round). A jumper must jump big, bravely, and fast but also must be careful and accurate to avoid knockdowns and must be balanced and rideable in order to rate and turn accurately. The rider must choose the best line to each fence, saving ground with well-planned turns, and lines and must adjust the horse's stride for each fence and distance. In a jump-off, a rider must balance the need to go as fast as possible and turn as tightly as possible against the horse's ability to jump cleanly with good scope.

History

The jumping course in Balve

Show jumping is a relatively new equestrian sport. Until the Inclosure Acts, which came into force in England in the 18th century, there had been little need for horses to jump fences routinely, but with this act of Parliament came new challenges for those who followed fox hounds. The Inclosure Acts brought fencing and boundaries to many parts of the country as common ground was dispersed amongst separate owners. This meant that those wishing to pursue their sport now needed horses that were capable of jumping these obstacles.

In the early horse shows held in France, there was a parade of competitors who then took off across country for the jumping. This sport was, however, not popular with spectators since they could not follow to watch the jumping. Thus, it was not long before fences began to appear in an arena for the competitions. This became known as Lepping. 1869 was the year ‘horse leaping’ came to prominence at Dublin horse show.[1] Fifteen years later, Lepping competitions were brought to Britain and by 1900 most of the more important shows had Lepping classes. Separate classes were held for women riding sidesaddle.

At this time, the principal cavalry schools of Europe at Pinerolo and Tor-di-Quinto in Italy, the French school in Saumur, and the Spanish school in Vienna all preferred to use a very deep seat with long stirrups when jumping. While this style of riding may have felt more secure for the rider, it also impeded the freedom of the horse to use its body to the extent needed to clear large obstacles.

An Italian riding instructor, Captain Federico Caprilli, heavily influenced the world of jumping with his ideas promoting a forward position with shorter stirrups. This style placed the rider in a position that did not interfere with the balance of the horse while negotiating obstacles. This style, now known as the forward seat, is commonly used today. The deep, Dressage-style seat, while useful for riding on the flat and in conditions where control of the horse is of greater importance than freedom of movement, is less suitable for jumping.

The first major show jumping competition held in England was at Olympia in 1907. Most of the competitors were members of the military and it became clear at this competition and in the subsequent years, that there was no uniformity of rules for the sport. Judges marked on their own opinions. Some marked according to the severity of the obstacle and others marked according to style. Before 1907 there were no penalties for a refusal and the competitor was sometimes asked to miss the fence to please the spectators. The first courses were built with little imagination, many consisting of only a straight bar fence and a water jump. A meeting was arranged in 1923 which led to the formation of the BSJA in 1925. In the United States, a similar need for national rules for jumping and other equestrian activities led to the formation of the American Horse Shows Association in 1917, which now is known as the United States Equestrian Federation.

An early form of show jumping first was incorporated into the Olympic Games in 1900. Show jumping in its current format appeared in 1912 and has thrived ever since, its recent popularity due in part to its suitability as a spectator sport that is well adapted for viewing on television.

Original scoring tariff

  • The original list of faults introduced in Great Britain in 1925 was as follows:
  • Refusing or Running out at any fence:
  • 1st: 4 faults
  • 2nd: another 4 faults added on
  • 3rd: elimination (ELM)(At first, stadium jumps were set as a single rail that sometimes would be up to five feet high. Some horses began to duck under these jumps instead, which perhaps is the origin of the term "ducking out" at a fence.)
  • Fall of the horse, the rider, or both: elimination
  • Touches: If a horse touched a fence without knocking it down, zero faults
  • Rail down with front hooves: 4 faults
  • Rail down with back hooves: 4 faults
  • Foot in the water jump: If a horse lands with any number of feet in the water: 4 faults. No faults were incurred, however, if the raised block in front of the water was knocked down.Failure to break the timers starting or finishing would result in elimination.

Water jumps were once at least 15 feet (5 m) wide, although the water often had drained out of them by the time the last competitor jumped. High jumping would start with a pole at around five feet high, but this was later abandoned since many horses went under the pole. It was for this reason that more poles were added and fillers came into use. Time penalties were not counted until 1917.

Modern rules

This knockdown will incur 4 penalties or "faults"

Rules have evolved since then, with different national federations having different classes and rules. The international governing body for most major show jumping competitions is the Fédération Équestre Internationale (FEI). The two most common types of penalties are jumping penalties and time penalties.

Jumping Penalties: Jumping penalties are assessed for refusals and knockdowns, with each refusal or knockdown adding four faults to a competitor's score.Penalties for knockdowns are imposed only when the knockdown changes the height or width of the jump. If a horse or rider knocks down a bottom or middle rail while still clearing the height of the obstacle, providing the rails are directly underneath the top rail, they receive no penalties. Penalties are assessed at the open water when any of the horse's feet touch the water or white tape marking its boundary. If a rail is set over the middle of the water, faults are not accumulated for landing in the water.

Refusals: Refusals now are penalized four faults, up from three. Within the last several years, the FEI has decreased the number of refusals resulting in elimination from three to two, and this rule has trickled down from the top levels of FEI competition to other levels of horse shows in the USA, however in such places as Australia, lower levels (below 1.15m usually) may still have the 3 refusals and elimination rule. A refusal that results in the destruction of the integrity of a jump (running into the fence instead of jumping it, displacing poles, gates, flowers, or large clumps of turf or dirt) will not receive four faults for the knockdown, but instead the four faults for a refusal and an additional penalty while the timer is stopped for the repair or replacement of the jump. A refusal inside a combination (a series of two or more fences with one or two strides between each element) must re-jump the entire combination.

Time Penalties: In the past, a common timing rule was a 1/4 second penalty for each second or fraction of a second over the time allowed. Since the early 2000s, this rule was changed by the FEI so that each second or fraction of a second over the time allowed would result in 1 time penalty (e.g. with a time allowed of 72 seconds, a time of 73.09 seconds would result in 2 time faults).

Combinations: A refusal at any of the jumps in combination results in the horse having to repeat the entire set of obstacles, not just the element refused. So a horse may jump "A" and "B" without issue but have a refusal at the third fence (C), at which time the rider would have to circle and return to jump fence "A" again, giving the horse a second chance to refuse or knock down "A" and "B". Despite being considered one obstacle, each element may result in penalty points if knocked down. Therefore, if each of the three fences in a triple combination were knocked down, the rider would receive 12 faults (4 per fence, instead of 4 faults for the entire obstacle.

Tack- See also: English saddle and BridleCommon show jumping tack: jumping saddle, open-front boots, running martingale, and figure-8 noseband

Show jumping competitors use a very forward style of English saddle, most often the "close contact" design, which has a forward flap and a seat and cantle that is flatter than saddles designed for general all-purpose English riding or dressage. This construction allows greater freedom of movement for the rider when in jumping position and allows a shorter stirrup, allowing the rider to lighten the seat on the horse. Other saddles, such as those designed for dressage, are intended for riders with a deep seat, can hinder a rider over large fences, forcing them into a position that limits the horse's movement and may put the rider dangerously behind the movement of the horse.

At international levels, saddle pads are usually white and square in shape, allowing the pair to display a sponsorship, national flag, or breeding affiliation. In contrast, riders in show hunters and equitation often use "fitted" fleece pads that are the same shape as the saddle. Girths vary in type, but usually have a contour to give room for the horse's elbows, and many have belly guards to protect the underside of the horse from its shoe studs when the front legs are tightly folded under.

Bridles may be used with any style of cavesson noseband, and there are few rules regarding the severity of this equipment. The figure-8 cavesson is the most popular type. Bits may also vary in severity, and competitors may use any bit, or even a "bitless bridle" or a mechanical hackamore. The ground jury at the show has the right, however, based on veterinary advice, to refuse a bit or bridling scheme if it could cause harm to the horse.

Boots and wraps are worn by almost all horses, due to the fact that they may easily injure their legs when landing or when making tight turns at speed. Open-fronted tendon boots usually are worn on the forelegs, because they provide protection for the delicate tendons that run down the back of the leg, but still allow the horse to feel a rail should it get careless and hang its legs. Fetlock boots are sometimes seen on the rear legs, primarily to prevent the horse from hitting itself on tight turns.

Martingales are very common, especially on horses used at the Grand Prix level. The majority of jumpers are ridden in running martingales since these provide the most freedom over fences. Although a standing martingale (a strap connecting directly to the horse's noseband) is commonly seen on show hunters and may be helpful in keeping a horse from throwing its head up, it also may be quite dangerous in the event of a stumble, restricting a horse from using its head to regain its balance. For this reason, standing martingales are not used in show jumping or eventing. Breastplates also are common, used to keep the saddle in place as the horse goes over large fences.

Rider attire

Rider attire may be somewhat less formal than that used in hunter riding. An approved ASTM/SEI equestrian helmet with a harness is always required, however, and is a practical necessity to protect the rider's head in the event of a fall. Tall boots are required, usually black. Spurs are optional, but commonly used. Breeches are traditional in color, usually white, tan, or beige. At approved competitions, depending on sanctioning organization, a dark-colored coat usually is worn (although under the rules of the USEF tweed or wash jackets are allowed in the summer and lighter colors are currently in fashion), with a light-colored (usually white) ratcatcher-style shirt and either a choker or stock tie. In hot summer weather, many riders wear a simple short-sleeved "polo" style shirt with helmet, boots and breeches, and even where coats are required, the judges may waive the coat rule in extremely hot weather. Gloves, usually black, are optional, as is the plaiting of the horse's mane and tail.

At FEI Grand Prix levels, dress is more strictly controlled. Riders must wear white or light-colored shirts, white ties or chokers, black or brown boots, white or light fawn breeches, and red or black jackets. Members of the military, police forces, and national studs, however, retain the right to wear their service uniforms instead of FEI-prescribed dress.[4] In some circumstances, members of international teams may wear jackets in their country's respective colors or add national insignia.

Types of competition

Grand Prix Competition 

  • Grand Prix: the highest level of show jumping. Run under International Federation for Equestrian Sports (FEI) rules, the horse jumps a course of 10 to 16 obstacles, with heights up to 1.6 meters (5 feet 3 inches) and spreads of up to 2.0 metres (6 ft 7 in). Grand Prix-level show jumping competitions include the Olympics, the World Equestrian Games, and other series of internationally ranked events. Grand Prix show jumping is normally referred to collectively as five-star Concours de Saut International (CSI) rules.
  • Speed derby
  • Puissance: a high-jump competition in which the final wall may reach over seven feet tall. The current, (April 2013), world record is 2.47 m (8 ft 1 in), held by Captain Alberto Larraguibel Morales riding Huaso, in 1949.
  • Six-bar: riders jump six fences set in a straight line. In most places, fences are placed at equal distances apart, the first fence is the lowest and each subsequent fence is higher than the one before. Horses either are penalized or eliminated from competition if they knock down a rail. After each round where more than one competitor goes "clean," or is tied for the fewest faults, the six fences are raised in height for each subsequent round until there is a winner. Occasionally, if there are multiple jump-offs, the final fences may be raised to well over six feet.
  • Gambler's choice/accumulator: An event where exhibitors choose their own course, with each fence cleared worth a given amount of points based on difficulty. The entry who accumulates the most points within a set time limit on course is the winner.
  • Calcutta: A jumping event where spectators bet on which horse will win by means of an auction where the highest bidder has the exclusive bet on a given horse. Although the exact mechanism varies by region and culture, as a rule, the spectator who bets on the winner collects all money bet and then splits the purse with the owner of the winning horse.
  • Maiden, novice, and limit: Jumping classes limited to horses with fewer than one, three, or six wins. Fences are usually lower and time limits more generous.
  • Match race or double slalom: two identical courses are set up in a split arena, and two horses jump over the courses in a timed competition.
  • Touch class: A class held much as a normal show jumping class, except that if the horse touches the jump it is considered four faults.
  • Faults converted: A class in which any faults are converted into seconds on the clock, usually at the rate of 1 second per fault (i.e., one rail = 4 seconds)

Types of show jumps 

Show jumping fences often are colorful, sometimes very elaborate and artistic in design, particularly at the highest levels of competition. 

  • Vertical (or upright) – a jump that consists of poles or planks placed one directly above another with no spread, or width, to jump
  • Oxer – two verticals close together, to make the jump wider, also called a spread
  • Square oxer (sometimes known as Box Oxer): both top poles are of an equal height
  • Ascending oxer (usually called a Ramped Oxer): the furthest pole is higher than the first
  • Descending oxer (usually called an Offset Oxer): the furthest pole is lower than the closest
  • Swedish oxer: the poles slant in opposite directions, so that they appear to form an "X" shape when seen head on
  • Triple bar – is a spread fence using three elements of graduating heights
  • Cross rail – not commonly used in sanctioned horse shows, and sometimes called a "cross-pole," two poles crossed with one end of each pole being on the ground and on jump standards so that the center is lower than the sides; used at small shows and for schooling purposes to help the horse jump in the center of the fence
  • Wall – this type of jump usually is made to resemble a brick wall, but the "bricks" are constructed of a lightweight material and fall easily when knocked
  • Hogsback – a type of spread fence with three rails where the tallest pole is in the center
  • Filler – this is not a type of fence, but is a solid part below the poles, such as flower boxes or a rolltop; it also may be a gate
  • Combination – usually two or three jumps in a row, with no more than two strides between each; two jumps in a row are called double combinations, and three jumps in a row are called triple combinations (if a horse refuses the second or third element in one of these combinations, they must jump the whole combination again, not just any obstacle missed)
  • Fan: the rails on one side of the fence are spread out by standards, making the fence take the shape of a fan when viewed from above
  • Open water: a wide ditch of water
  • Liverpool: a ditch or large tray of water under a vertical or oxer
  • Joker – a tricky fence comprising only a rustic (or unpainted) rail and two wings wherein the lack of filler makes it difficult for a horse to judge their proximity to the fence as well as the fence's height, making it a tricky obstacle usually found only in the upper divisions, and illegal in some competitions

At international level competitions that are governed by FEI rules, fence heights begin at 1.50 metres (4 ft 11 in). Other competition levels are given different names in different nations, but are based primarily on the height and spread of fences.

sourced: wikipedia

360-704-8318 Bonito Cheval niagara equissage bonito cheval cycloidal vibration

Trail Riding

Trail riding is riding outdoors on trails, bridle paths, and forest roads, but not on roads regularly used by motorised traffic. A trail ride can be of any length, including a long distance, multi-day trip. It originated with horse riding, and in North America, the equestrian form is usually called "trail riding," or, less often "hacking." In the UK and Europe, the practice is usually called horse or pony trekking.

Types and uses of trails
Often, horses under saddle are subject to the same regulations as pedestrians or hikers where those requirements differ from those for cyclists. In most states, horses are classified as livestock and thus restricted from areas such as the right of way of the interstate highway system, though generally permitted to travel along the side of other roadways, especially in rural areas.

Rail trails, which are redeveloped disused railways converted into multi-use trails)) often provide invaluable trail riding areas in many parts of the world. A bridle path, also called a bridleway, equestrian trail, horse riding path, bridle road, or horse trail, is a trail or athoroughfare that is used by people riding on horses, though such trails often now serve a wider range of users, including equestrians, hikers, and cyclists. Such paths are either impassable for motorized vehicles, or vehicles are banned. The laws relating to allowable uses vary from country to country.

In England and Wales a bridle path now refers to a route which can be legally used by horse riders in addition to walkers, and since 1968, by cyclists. In the US, the term bridle path is used colloquially for trails or paths used primarily for people making day treks on horses, and used primarily on the east coast, whereas out west the equivalent term is simply trail. The United States has few if any formal designations for bridle paths, though horses are generally allowed on most state and federal trails, roads and public routes except where specifically restricted, although rules differ among locations.

There is some criticism of trail riding when excess or improper use of trails may lead to erosion, the spread of invasive plants, conflict with hikers, or harassment of wildlife. Off-road or trail activity is usually not permitted, as such activity may also raise the risk of soil erosion, spread weeds, and cause other damage. However, many responsible equestrians, mountain bikers, and off-road motorcyclists, especially those who get involved in these sports by joining an organized club, perform hours of trail maintenance every year. Many organizations also sponsor educational events to teach newcomers about safety, responsible land stewardship and how to improve riding techniques.

Equestrian use

Many long-distance trails throughout the world have sections suitable for horse riding, some suitable throughout their length, and some have been developed primarily for horse riding. Within the United States National Trail Classification System, equestrian trails include simple day-use bridle paths and others built to accommodate long strings of pack animals on journeys lasting many days. Some trails managed by the U. S. Forest Service and other governmental entities may restrict access of horses, or restrict access during certain times of the year. Access to trails and pathways on private land is generally left to the discretion of the landowner, subject to the general trespass laws of each of the 50 states.

Pleasure riding

The term pleasure riding is may encompass trail riding. This refers to a form of equestrianism that encompasses many forms of recreational riding for personal enjoyment, without any element of competition. Pleasure riding is called "hacking" in United Kingdom, and in parts of the eastern United States and Canada. In other parts of the United States, particularly the American west, the term trail riding is used interchangeably with pleasure riding when on natural trails or public lands. Many horses are suitable for pleasure riding, including grade horses and other animals of ordinary quality and good disposition. Such horses are sometimes called hacks, particularly in those areas where pleasure riding is known as hacking. In recreational trail riding, having fun and enjoying time spent in natures rather than speed and form are the goals.

Equestrian competition

There are competitive events that occur on natural trails to test the endurance or trail riding ability of a horse. The level of difficulty varies by distance, trail, and terrain. Endurance riding encompasses races of varying lengths, usually from 25 miles (40 km) to 100 miles (160 km), where the first horse to cross the finish line and be deemed "fit to continue" by passing a veterinary examination is the winner. Competitive trail riding is another distance competition that differs from endurance races, as the first horse to cross the line does not necessarily win, but rather the competitors are required to finish within a minimum and a maximum time with their horse in the best condition and with additional scoring for horsemanship and care of the animal.

There are competitive events at horse shows, called trail classes, which test the horse and rider's ability to handle obstacles resembling those commonly found on trails, such as opening and closing gates, crossing logs, and navigating forward, backwards and to the side. There are also judged trail rides, which occur on a natural trail, but assess trail-class-style points based on the ability of the horse and rider to navigate specific natural and man-made obstacles encountered along the trail.
source: wikipedia

FOR SUPPORT ISSUES OR QUESTIONS, PLEASE EMAIL US AT: Info@bonitocheval.com
Copyright © 2018 •  Bonito Cheval • All Rights Reserved •
This site is not a part of the Facebook website or Facebook Inc. Additionally, This site is NOT endorsed by Facebook in any way. FACEBOOK is a trademark of FACEBOOK, Inc.
Massage therapy is a modality to be utilized in conjunction with Veterinarian and/or Chiropractic care.
Therapy is never a substitute for seeking medical diagnostic care through your medical professional for further testing or imaging. 
Powered By ClickFunnels.com